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The Dungeon Master
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 Our mission statement
« Thread Started on Feb 21, 2006, 10:37am »

I hope to run a wide variety of games, both at table and by post. By doing this I hope to entertain and teach others and myself. I have been gaming since before the original pamphlets (okay, so before those it was board games and Crazy 8's), and, other than a few dark, self-destructive years during a mis-spent youth, I have always loved games. That love has, hopefully, been passed down to my children, who now actively game at our table as well. Soon maybe they'll join the post games....as soon as their allowance depends on it, Mwahahaha...ahem...excuse me.

I love every version of D&D for what it was and is, along with a slew of other games, and more to come, I'm sure. I hope that my affection for the games is infectious and that, together, we can build, destroy, and rebuild worlds for some time to come.

All that being said, I have ulterior motives as well. While I may say at various times "it's not necessary to own this or that book," it is only through buying the materials that we can support these games we care about. It's not necessary to buy everything that comes down the pipe, but the core book(s) are usually a good idea. Buy from a game company - that game company keeps making products. And if you have a FLGS, please support them. I know free shipping and a deep discount from a volume internet shop is attractive, but the local game stores are where the games are growing. They are where the younger generation is learning, playing, and meeting other players. If you're like me, you would have only spent the savings on Mountain Dew or Jolt anyway, and that's what the grocery budget is for. And please don't pirate them! I don't care what reasons people come up with (and I've heard many) - it's just wrong.

So, will I say you have to have a book to play? In most cases, no (but some games are more complex than others.) But I would like you to have the book. For your enjoyment and for the reasons stated above.

So be honest and true in your lives, to yourselves and to others. And don't play head games with people. Play games with your friends and here with us, your digital friends.

Chris
« Last Edit: Feb 21, 2006, 4:04pm by The Dungeon Master »Link to Post - Back to Top  IP: Logged
The Dungeon Master
Game Master
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member is offline

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I am Dungeonmaster, your guide, in the Realm of Dungeons and Dragons....


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Joined: Oct 2004
Gender: Male
Posts: 6,843
Location: Duxbury
 An Overview of Gaming
« Reply #1 on Mar 1, 2006, 2:41pm »

Hi there,
Welcome to your first day with Phil Ken Sebben Enterprises.......
Sorry, wrong notes. I thought I would here provide you with an overview of what I see happening with each of the various games I am running, and do so in an almost un-readable archaic prose style reminiscent of Thomas Hardy; but with less action.

Castles & Crusades
Currently being run very close to OD&D (or Basic). I'm going to strip out all the extras I wanted to add in (making it closer to 1st edition) and save those for later gaming. As we progress through the modules, so shall we progress through the systems. The progress being oh so deliciously slow and savory.
If we run this at table-top I almost see it as a semi-beer-and-pretzels game. Not oo many rules, kick back, role-play. Rinse, lather and repeat.

Hackmaster
Strictly as written, using all the rules. All of 'em. It'd make Dave Kenzer weep with joy.

Homeworld Play-By Post
This generic world is the most open-ended. It's a chance for classes/ races/ feats, etc. from many different worlds to come together and play in the big ball-pit in the sky. You know, like they have at McDonalds.
We will be implementing some of the DMG optional and alternate Unearthed Arcana rules as soon as I get around to it (and by popular vote)

Homeworld Table-Top
Similar to the play-by-post game, except probably more "rules as written" with some optional DMG stuff tossed in. If Living Greyhawk doesn't draw a regular crowd, this game may end up in that setting. Be forewarned! A Cleric of Bast once blew up when the spheres collided.

Living Greyhawk
D&D 3.5 straight up. No optional stuff and strictly by the RPGA LGCS rules.

More to come.
« Last Edit: Mar 1, 2006, 4:18pm by The Dungeon Master »Link to Post - Back to Top  IP: Logged
The Dungeon Master
Game Master
*****
member is offline

[avatar]

I am Dungeonmaster, your guide, in the Realm of Dungeons and Dragons....


[homepage]

Joined: Oct 2004
Gender: Male
Posts: 6,843
Location: Duxbury
 Re: Our mission statement
« Reply #2 on Oct 9, 2008, 2:32pm »

Not exactly current any longer but I'm keeping this up here.

I likes it.
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