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Post by The Dungeon Master on Sept 30, 2006 6:20:19 GMT -5
The creature is at Bowen’s feet so his attack (20 rolled, 19 to confirm, 25 miss chance) scores a critical hit. Bowen’s axe slices deeply into one of the creatures tentacles, very near the body, for 21 points of damage, instantly killing it. The darkness subsides.
Everybody earns 50 XP.
Proceeding on you spend a little over a minute picking your way carefully through the cavern. Once again the cavern narrows to a 10-foot-wide choke point, and then opens up into a wide, low cavern. As the cavern turns to the left you see that it becomes increasingly cramped and low, with barely enough space for a human to crawl into; and crawling will be the only way you can explore this area. What do you do?
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Post by phineaslives on Sept 30, 2006 9:22:10 GMT -5
"It seems that the only way to advance is to crawl. I not excited about that one bit. If something were to happen in there, how would we defend ourselves? Perhaps we should visit more of the cavern?", Casimir looks at the group for help.
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Post by lot on Oct 1, 2006 3:23:23 GMT -5
Bec looks at the small passage, then examines his own wide shoulders.
"Uh...yeah, let's go look around. No reason to make things more unpleasant than they have to be, right? If there's nothing anywhere else, we can always come back."
Bec point backs at the pond.
"Maybe we should go around the other side of the water."
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Post by The Dungeon Master on Oct 1, 2006 11:25:04 GMT -5
There is still unexplored area following the wall. While you have certainly not walked through the central area of this very large cavern, at various points Mischa and Newt can catch sight of the water in the distant shadows of the torchlight, farther than any human eye can see. You find another passageway out of the cavern. Following it (this one is 10 feet wide, if irregular) you see that it drops 10 feet before continuing on. Do you proceed?
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Post by louist on Oct 1, 2006 14:49:20 GMT -5
"Only a small drop, let's see where this one goes."
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Post by Candace on Oct 2, 2006 11:05:13 GMT -5
"Indeed, lets leave no area unchecked, and as we are here it would be foolish to leave, only to return later."
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Post by lot on Oct 2, 2006 11:26:37 GMT -5
Bec looks at the small drop.
"Yeah, let's check out over here. Newt, you wanna check it out?"
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Post by phineaslives on Oct 2, 2006 11:43:58 GMT -5
"Newt, use your stature to your advantage and inform us as what to expect!", Casimir states with a grin.
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Post by The Dungeon Master on Oct 2, 2006 12:06:11 GMT -5
(posted for Newt) Newt cautiously climbs down and asks you to hand down his crossbow. He moves as carefully and quietly as possible to the edge of the light. He disappears behind a stalagmite for a moment and then comes back, not running, but moving his arms excitedly. Climbing back up he reports that the cavern is chocked with stalagmites and puddles, making movement difficult. Ahead are three fire beetle, similar to those you encountered in Skulltop Hillock, except that he glowing gems on their bodies resemble tiny human skulls. They did not seem to notice the gnome.
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Post by louist on Oct 3, 2006 23:25:56 GMT -5
"Skulls are often a mark of evil, I don't think these beetles are natural."
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Post by jecoby on Oct 4, 2006 0:03:57 GMT -5
I would rather hold off forcing confrontation till a last resort. We will all probably not be able to sneak around them down there. But i will leave the decision to the group though my vote is to keep exploring making mental notes of problematic areas.
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Post by lot on Oct 4, 2006 1:08:03 GMT -5
Bec nods.
"I think that's a good idea. Why go looking for fights, especially when I doubt those beetles you're talking about are behind all this. Let's go check the rest of the cavern first."
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Post by The Dungeon Master on Oct 4, 2006 7:41:09 GMT -5
You continue your circuit until you come back to the main entrance. The only areas to explore are the pond itself, the hole in the ceiling, the very low cavern or the fire beetle passage.
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Post by louist on Oct 4, 2006 11:47:37 GMT -5
"'Tis too bad that we can't work that arcanist's ring to get the hole..."
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Post by Candace on Oct 4, 2006 12:00:51 GMT -5
"Perhaps now is a good time to further investigate the beetles. If they are indeed unnatural then that may very well be the direction we should head, as the monsters in this area are indeed being corrupted by something unnatural."
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