Post by The Dungeon Master on Oct 21, 2008 8:39:31 GMT -5
Classes
Cleric (see Human entry below)
Special: Churches: Church of Karameikos, Churh of Traldar or Cult of Halav
Fighter (see Human entry below)
Magic-User (see Human entry below)
Special: The Magicians’ Guild of Karameikos can teach you any spells of 1st through 3rd level. They know selected spells of levels 4 through 7. They do not know any 8th or 9th levels spells. Spells other than those known by the Guild must be found or learned by adventuring.
Thief (see Human entry below)
Special: You may belong to a guild or be an independent.
Dwarf
Dwarves – The dwarves living in the Grand Duchy are either members of the Stronghollow clan up in the gnome community, or are dwarven professionals who have immigrated into Karameikos – often acting as professional soldiers in the service of the Duke or one of his barons. When they do express a preference between Traladarans and Thyatians, the dwarves tend to prefer the company of Thyatians, who are practical people, and not superstition-ridden like the Traladarans.
Names: Dwarf given names are a bit hard-sounding and weighty. Family names tend to derive from wartime deeds or special abilities. Examples of given names: (Male) Thoric, Boldar (Female) Friya, Brunna. Examplkes of family names: Shieldcracker, Ironboot.
Dwarf stats
Languages: Automatic - Common (Thyatian), Traladaran, Dwarvish (Stronghollow
dialect) Bonus – Elvish (Callarii dialect), Gnomish (Highforge dialect). Given a
good enough reason:, Gnollish, Goblin, Hobgoblin, Orc, Pixie
Special: Your social standing will be rolled for you. Your hometown is Highforge, but you may choose your residence (or have it rolled for you).
The adventuring dwarf. The craftsmen and traders of Highforge don’t approve of their own children gallivanting around and performing adventures. Therefore, a dwarf adventurer will not receive any of the benefits of his family’s wealth until he returns (for good) to his family and community.
Elf
Elves – Most of the elves in Karameikos are of the Callarii tribe.
Callarii Elves - a merry and hardworking tribe proficient in riverboating,
riding, horsetrading, hunting and foresting.
Callarii elves are robust and healthy, with very pale hair (blonde to white) and blue eyes. They tend to wear tunics or robes of green with leaf-patterns embroidered upon them.
The elves are neutral toward humans in general. They become fast friends with humans who demonstrate honor and humor; they do not cooperate with humans who are pretentious, dishonorable or rude. Duke Stefan has a guard unit entirely composed of Callarii elves, which has given many elves the chance to meet him, and the Callarii are favorably disposed toward the Duke.
Names: Karameikan elves tend only to have one name, something lyrical and unique. Examples (Male) Thalaric, Allandros. (Female) Sythandria, Stellara.
Vyalia Elves - Another elvish community within the Karameikan
borders. More info. to come.
Elf Stats
Languages: Automatic - Common (Thyatian), Traladaran, Elvish (Callarii dialect).
Bonus –Gnomish (Highforge dialect). Given a good enough reason: Dwarvish (Stronghollow dialect), Gnollish, Goblin, Hobgoblin, Orc, Pixie
Special: Your social standing will be rolled for you. You may choose your home town/
forest (The DM can suggest the most common locations), however you may also choose your current residence. Depending on your background, you may have served in the Duke’s Elvenguard in Specularum. Backgrounds and skills should favor riverboating, riding, horsetrading, hunting and foresting.
Halfling
Halflings – The Halflings in the duchy are mostly immigrants from the Five Shires, drawn by the heavy trade in Karameikos and living as professionals within the human communities of the Duchy. There are many Halfling traders, craftsmen and innkeepers in Specularum, Kelvin and smaller communities. While there are no large Halfling clans in Karameikos, the halflings have their own “subculture,” and many frequent taverns and other facilities which cater only to halflings. When Halflings do admit a preference between Thyatians and Traladarans, they side beside the latter, whom they consider life-loving, romantic, expressive people, instead of the Thyatians, whom they think colder and less sympathetic.
Names: Halfling given names are just like common English given names. Family names have several syllables and describe family characteristics or professions, Examples might include Bill Trenchermann (from a family of big eaters) or Anna Hillfort (from a family with a well-defended hilltop home).
Halfling stats
Languages: Automatic - Common (Thyatian), Traladaran,
Special: Your social standing will be rolled for you. You may choose your hometown.
Cleric (see Human entry below)
Special: Churches: Church of Karameikos, Churh of Traldar or Cult of Halav
Fighter (see Human entry below)
Magic-User (see Human entry below)
Special: The Magicians’ Guild of Karameikos can teach you any spells of 1st through 3rd level. They know selected spells of levels 4 through 7. They do not know any 8th or 9th levels spells. Spells other than those known by the Guild must be found or learned by adventuring.
Thief (see Human entry below)
Special: You may belong to a guild or be an independent.
Dwarf
Dwarves – The dwarves living in the Grand Duchy are either members of the Stronghollow clan up in the gnome community, or are dwarven professionals who have immigrated into Karameikos – often acting as professional soldiers in the service of the Duke or one of his barons. When they do express a preference between Traladarans and Thyatians, the dwarves tend to prefer the company of Thyatians, who are practical people, and not superstition-ridden like the Traladarans.
Names: Dwarf given names are a bit hard-sounding and weighty. Family names tend to derive from wartime deeds or special abilities. Examples of given names: (Male) Thoric, Boldar (Female) Friya, Brunna. Examplkes of family names: Shieldcracker, Ironboot.
Dwarf stats
Languages: Automatic - Common (Thyatian), Traladaran, Dwarvish (Stronghollow
dialect) Bonus – Elvish (Callarii dialect), Gnomish (Highforge dialect). Given a
good enough reason:, Gnollish, Goblin, Hobgoblin, Orc, Pixie
Special: Your social standing will be rolled for you. Your hometown is Highforge, but you may choose your residence (or have it rolled for you).
The adventuring dwarf. The craftsmen and traders of Highforge don’t approve of their own children gallivanting around and performing adventures. Therefore, a dwarf adventurer will not receive any of the benefits of his family’s wealth until he returns (for good) to his family and community.
Elf
Elves – Most of the elves in Karameikos are of the Callarii tribe.
Callarii Elves - a merry and hardworking tribe proficient in riverboating,
riding, horsetrading, hunting and foresting.
Callarii elves are robust and healthy, with very pale hair (blonde to white) and blue eyes. They tend to wear tunics or robes of green with leaf-patterns embroidered upon them.
The elves are neutral toward humans in general. They become fast friends with humans who demonstrate honor and humor; they do not cooperate with humans who are pretentious, dishonorable or rude. Duke Stefan has a guard unit entirely composed of Callarii elves, which has given many elves the chance to meet him, and the Callarii are favorably disposed toward the Duke.
Names: Karameikan elves tend only to have one name, something lyrical and unique. Examples (Male) Thalaric, Allandros. (Female) Sythandria, Stellara.
Vyalia Elves - Another elvish community within the Karameikan
borders. More info. to come.
Elf Stats
Languages: Automatic - Common (Thyatian), Traladaran, Elvish (Callarii dialect).
Bonus –Gnomish (Highforge dialect). Given a good enough reason: Dwarvish (Stronghollow dialect), Gnollish, Goblin, Hobgoblin, Orc, Pixie
Special: Your social standing will be rolled for you. You may choose your home town/
forest (The DM can suggest the most common locations), however you may also choose your current residence. Depending on your background, you may have served in the Duke’s Elvenguard in Specularum. Backgrounds and skills should favor riverboating, riding, horsetrading, hunting and foresting.
Halfling
Halflings – The Halflings in the duchy are mostly immigrants from the Five Shires, drawn by the heavy trade in Karameikos and living as professionals within the human communities of the Duchy. There are many Halfling traders, craftsmen and innkeepers in Specularum, Kelvin and smaller communities. While there are no large Halfling clans in Karameikos, the halflings have their own “subculture,” and many frequent taverns and other facilities which cater only to halflings. When Halflings do admit a preference between Thyatians and Traladarans, they side beside the latter, whom they consider life-loving, romantic, expressive people, instead of the Thyatians, whom they think colder and less sympathetic.
Names: Halfling given names are just like common English given names. Family names have several syllables and describe family characteristics or professions, Examples might include Bill Trenchermann (from a family of big eaters) or Anna Hillfort (from a family with a well-defended hilltop home).
Halfling stats
Languages: Automatic - Common (Thyatian), Traladaran,
Special: Your social standing will be rolled for you. You may choose your hometown.