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Post by The Dungeon Master on Jun 5, 2005 15:00:53 GMT -5
I have updated my website with the stat results of the game on 6/4. Timeline detaisl to follow. I have also included the honor die type, as both Thara and Xarvok's honor dies changed from a d3 to a d4.
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Post by cw on Jun 5, 2005 15:43:18 GMT -5
Whoa! Time to promote the Guacamole die!
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Post by The Dungeon Master on Jun 5, 2005 15:49:06 GMT -5
The following AIP's we're handed out 1 to N for Blaarg (drift) 1 to N for Erik (drift) 1 to N for Thara (drift) 1 to N for Xarvok (drift)
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Post by cw on Jun 5, 2005 19:27:28 GMT -5
How many total AIPs does Xarvok have?
Am I even allowed to ask that question?
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Post by The Dungeon Master on Jun 5, 2005 19:30:42 GMT -5
How many total AIPs does Xarvok have? Am I even allowed to ask that question? Sure! 2 now. I am going to report after sessions when they are handed out, so you have some idea where you stand.
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Post by cw on Jun 5, 2005 19:33:13 GMT -5
And when does the other team get to take shots after every foul? After 5?
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Post by The Dungeon Master on Jun 5, 2005 19:38:12 GMT -5
And when does the other team get to take shots after every foul? After 5? Are you hanging upside down again? I didn't understand a word you said. Sorry, the only sports I really follow involve guys in tin suits riding at each other with pointed sticks.
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Post by cw on Jun 5, 2005 19:46:28 GMT -5
Sorry, that was Darkspeech. I just sent a telepathic message to Blaarg to explain it to you.
How many AIPs do I need for it officially to become "a problem" or "a penalty"?
In other words, Xarvok is intending to visit a temple of Thor in the near future for training. How many AIPs would cause his brothers to say, "sorry, pal, no more Thor for you" after the scrutinize him?
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Post by The Dungeon Master on Jun 5, 2005 20:00:49 GMT -5
Sorry, that was Darkspeech. I just sent a telepathic message to Blaarg to explain it to you. How many AIPs do I need for it officially to become "a problem" or "a penalty"? In other words, Xarvok is intending to visit a temple of Thor in the near future for training. How many AIPs would cause his brothers to say, "sorry, pal, no more Thor for you" after the scrutinize him? I believe that info. is on the PHB. For clerical scrutiny it is 5 or more AIP's per the PHB. Of course, how that works, and what ramifications it might entail, you are not yet aware of. It also states that 9 automatically shifts your alignment. Worry and fret, worry and fret.
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Post by cw on Jun 6, 2005 7:58:06 GMT -5
Of course, how that works, and what ramifications it might entail, you are not yet aware of. Not even as a cleric? Anyway, Xarvok is going to try to do some "chaotic good" -- not so much because of the AIPs, but more because he woke up this morning feeling like there's still some evil in him that needs expelling. (Kind of like me on Sunday morning, only replace "evil" with "bad Caesar dressing.") Does Xarvok remember seeing and secular (or Thor-oriented) charitable organizations in Farsi? Like an orphanage, or a library? Because, of course, "rob from the rich and give to the poor" is what chaotic good people do on Sundays and Holidays. And "the rich" in this case will be named Zelegar and Rogan.
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Post by The Dungeon Master on Jun 6, 2005 8:07:06 GMT -5
Of course, how that works, and what ramifications it might entail, you are not yet aware of. Not even as a cleric? Anyway, Xarvok is going to try to do some "chaotic good" -- not so much because of the AIPs, but more because he woke up this morning feeling like there's still some evil in him that needs expelling. (Kind of like me on Sunday morning, only replace "evil" with "bad Caesar dressing.") Does Xarvok remember seeing and secular (or Thor-oriented) charitable organizations in Farsi? Like an orphanage, or a library? Because, of course, "rob from the rich and give to the poor" is what chaotic good people do on Sundays and Holidays. And "the rich" in this case will be named Zelegar and Rogan. Nope, not even as a cleric. They don't actually worship Thor in the little village of Farzy, but you bring up a good point. Anytime you do something you feel should be "notable" towards a particular alignment, please let me know.
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Post by The Dungeon Master on Jun 6, 2005 9:56:54 GMT -5
Thanks again for a great game on Saturday. We only had 2 players (but 4 or 5 PC's - yup, some got "Mark'd"), but got a ton of stuff done. Not as much detailed payed by the GM to quirks & flaws, etc. but fun nevertheless. Combats are going much smoother (I think), and I'm getting used to a lot more of therules (I hope). If you have any inkling to play a game that encourages roleplaying and making the best decisions; but does not always let you know the mathematical impact of those decisions, please get in touch and give this a try!
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Post by The Dungeon Master on Jun 6, 2005 12:02:18 GMT -5
I am removing Dennis and Sirius from the active party group, at least until they are played again. The reason for this is that in Hackmaster the company you keep affects the stats of the group, and vice-versa. It's not fair for players who no longer play to have their characters drift toward an alignment that could turn them into an NPC, nor for teir alignment to weigh the group's one way or another.
The current active group is: Blaarg (both the Half-Ogre and the Pixie Fairy) Erik Ivee Robyn (Both the leader and the slave-girl) Thara Xarvok (new and improved! Now with less Lich-goo!)
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Post by cw on Jun 6, 2005 13:12:34 GMT -5
CZ, when you get a chance, can you find out/post the location of the nearest temple/training center of Thor? And also the nearest place to go for fighter training?
I'm not saying we should abandon Quasqueton or anything, I'm just thinking about future travel plans.
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Post by The Dungeon Master on Jun 6, 2005 13:14:41 GMT -5
CZ, when you get a chance, can you find out/post the location of the nearest temple/training center of Thor? And also the nearest place to go for fighter training? I'm not saying we should abandon Quasqueton or anything, I'm just thinking about future travel plans. I'll see if I can work that up tonight
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