Post by The Dungeon Master on Oct 8, 2008 12:50:29 GMT -5
IMPI1-2 Breaking Point
The cities of Impiltur are rife with crime and corruption. Many a citizen suffers silently with nowhere to go,
but when an extortionist goes too far, one weaponsmith is brave enough to hire adventurers even though
there are signs of the supernatural. A Living Forgotten Realms adventure set in Impiltur for characters
levels 4-7.
Played on 4/4/09 by Draamen, Kyr Celaes, Lemachi the Persistent, and Nolofinwë Míriel
CORM1-2 Gangs of Wheloon
A prison city, a spy, and 3,000 of the most dangerous criminals in Cormyr: Can you get in and out of
Wheloon to rescue one of the Crown’s most valuable agents? A Living Forgotten Realms adventure set
in Cormyr for characters levels 4-7.
MOON1-2 The Sea Drake
Valiant seafarers travel among the Moonshae Isles every day, bringing food, supplies and information to
isolated, insular communities. You have been hired as guard aboard the Sea Drake, a sturdy Nordman
vessel. The weather is rainy and the fog is thick: a perfect time to sail the waters of the Moonshaes. A
Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 4-7.
WATE1-2 Dark Secrets of Downshadow
Adventurers are the only hope of a servant who seeks her missing brother. Will the heroes be in time to
save the boy and best the villains? A Living Forgotten Realms adventure set in Waterdeep for
characters levels 4-7.
CORE1-4 Crystal Clear
The Low Market of Athkatla is no place for the more delicate flowers of civilization. For those of a less
savory character, or whose reputations need not be protected quite so zealously, however, the Low
Market is a bazaar like no other. Goods and services of all kinds can be had as long as the price is right…
and the price is always right. But today, the coin of the realm seems to be something other than gold. A
Living Forgotten Realms adventure set in Amn for characters levels 4-7.
DALE1-2 Blades for Daggerdale
Regular attacks by creatures of the wild turn life in Daggerdale into a nightmare. So when mercenaries
offer protection for a fee, does it matter that these were the old enemies of the past? A Living Forgotten
Realms adventure set in the Dalelands for characters levels 4-7.
LURU1-2 The Gibbous Moon
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon slither through the
heart of mercantile Everlund. A Living Forgotten Realms adventure set in Luruar for characters levels 4-
7.
TYMA1-2 Taking Stock of the Situation
In the outlying village of Ruinspoke, something or someone is taking the livestock. Others have attempted
to investigate, but they have not returned. A Living Forgotten Realms adventure set in Tymanther for
characters levels 4-7.
AGLA1-2 At the Foot of the Lighthouse
The Sea of Fallen Stars is the lifeblood for many who live along the coast of Aglarond. For the men and
women who ply their trades over its dangerous depths, the sight of a lighthouse means a welcome return
to the relative safety of shore. That is, of course, unless the lighthouse in question is no longer dedicated
to guiding travelers along the safe path. A Living Forgotten Realms adventure set in Aglarond for
characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
CORE1-5 Touched by Darkness
The eyes of the young behold the world in ways different than those of adults, but a child claiming to be chased by creatures of the night can alarm even the most steadfast soul. But between the Church of Shar and the Night Knives, the people of Saerloon have reason to fear the night. And uncommon is the soul in Saerloon that has not been touched by darkness. A Living Forgotten Realms adventure set in Sembia for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
DRAG1-2 A Thin Gray Line
Shady people making even shadier deals are commonplace in the docks district of Westgate. Locals
have learnt that siding with the lesser of many evils is the only way to scratch out a living, but when a new
chief sergeant upsets the delicate balance of power, the fallout threatens to affect the entire docks district.
A Living Forgotten Realms adventure set in the Dragon Coast for character levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
BALD1-2 The Night I Called the Undead Out
You are asked to recover a stolen statue from an abandoned mansion in the Bloombridge district of
Baldur’s Gate. What seems to be a simple task quickly turns into a night of terror. The timing of these
events seems more than a bit coincidental. Can you protect the locals and still survive long enough to
unravel the mystery? A Living Forgotten Realms adventure set in Baldur’s Gate for characters levels 4-
7.
EAST1-2 Marauder’s Spear
Gnolls swarm across the river, over the palisades, and into the dusty streets of a halfling settlement on
the edge of the Eastern Shaar. Hapless hin and their hurbryn neighbors cry out for protection from these
marauding dogs. Why are the gnolls attacking this backwater in such numbers tonight? Who is the real
leader of the pack? Living Forgotten Realms adventure set in the East Rift for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
AKAN1-2 The Depths of Airspur
Kidnappers have taken the daughter of a wealthy noble lord. You are entrusted with the task of saving her
before it’s too late. A Living Forgotten Realms adventure set in Akanûl for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
May 6, 2009
IMPI1-4 Bandits on the Farm
A small farming community is being forced to give up their harvest to protect themselves from bandits.
You can protect the people if you can convince them that they will be safe after your intervention. A
Living Forgotten Realms adventure set in Impiltur for characters levels 4 – 7.
May 13, 2009
TYMA1-4 Death Before DishonorA secret cabal seeks an artifact of unknown power in the ruins of ancient Unthalass. Unfortunately, the
only dragonborn in all of Djerad Thymar with the knowledge to stop them has been declared outcast by
his own House. Can you trust one who has already proven himself untrustworthy long enough to keep the
relic out of the grasping hands of the cabal? A Living Forgotten Realms adventure set in Tymanther for
characters levels 4 - 7.
May 27, 2009
DALE1-4 The Lady in FlamesFey creatures wreathed in blue flames have been leaving the Spiderhaunt forest to harrass the citizens of
Shadowdale. Lady Ulphor requests that you delve into the forest and retrieve or destroy the source of
their newfound powers. This adventure is the second part of the Byar's Seven major quest, which started
in DALE1-2 Blades for Daggerdale. A Living Forgotten Realms adventure set in the Dalelands for
characters levels 4-7.
June 3, 2009
AGLA1-4 Through Twilight Boughs
The Tome of Twilight Boughs is a legendary book of powerful ancient Yuir rituals protected by cryptic
magic. The tome, or a copy of it, has recently been found. A half-elf scholar believes he has decoded a
portion of it and now invites adventurers to help verify his findings. But how exactly does one verify the
contents of a book over 2,000 years old? This adventure is the second part of the Tome of Twilight
Boughs major quest, which began in AGLA1-1 Lost Temple of the Fey Gods. A Living Forgotten
Realms adventure set in Aglarond for characters levels 4-7.
June 10, 2009
CORE1-10 Dancing ShadowsOn most occasions, the trip from the ruins of Spellgard back to civilization is reasonably safe. But what
happens when the road is more dangerous than expected - especially when shadows bite? First part of
Bane of Shadows trilogy. A Living Forgotten Realms adventure set in the Fallen Lands for characters
levels 4 - 7.
June 17, 2009
DRAG1-4 Falling Snow, White PetalMaster Fan-Ji has a problem and needs the help of professionals who value the arts of discretion, and
diplomacy but can also pack a decent punch when those fail…. and if you can keep a stubborn mule
under control that would be handy too! A Living Forgotten Realms adventure set in Dragon Coast for
characters levels 4-7.
AKAN1-4 Runes in Ruins
When the Spellplague brought Akanûl to the Realms, many items were shattered and lost. Pieces of
something are now surfacing, and it is imperative that the government of Akanûl finds it before anyone
else. A Living Forgotten Realms adventure set in Akanûl for characters levels 4-7.
The cities of Impiltur are rife with crime and corruption. Many a citizen suffers silently with nowhere to go,
but when an extortionist goes too far, one weaponsmith is brave enough to hire adventurers even though
there are signs of the supernatural. A Living Forgotten Realms adventure set in Impiltur for characters
levels 4-7.
Played on 4/4/09 by Draamen, Kyr Celaes, Lemachi the Persistent, and Nolofinwë Míriel
CORM1-2 Gangs of Wheloon
A prison city, a spy, and 3,000 of the most dangerous criminals in Cormyr: Can you get in and out of
Wheloon to rescue one of the Crown’s most valuable agents? A Living Forgotten Realms adventure set
in Cormyr for characters levels 4-7.
MOON1-2 The Sea Drake
Valiant seafarers travel among the Moonshae Isles every day, bringing food, supplies and information to
isolated, insular communities. You have been hired as guard aboard the Sea Drake, a sturdy Nordman
vessel. The weather is rainy and the fog is thick: a perfect time to sail the waters of the Moonshaes. A
Living Forgotten Realms adventure set in the Moonshae Isles for characters levels 4-7.
WATE1-2 Dark Secrets of Downshadow
Adventurers are the only hope of a servant who seeks her missing brother. Will the heroes be in time to
save the boy and best the villains? A Living Forgotten Realms adventure set in Waterdeep for
characters levels 4-7.
CORE1-4 Crystal Clear
The Low Market of Athkatla is no place for the more delicate flowers of civilization. For those of a less
savory character, or whose reputations need not be protected quite so zealously, however, the Low
Market is a bazaar like no other. Goods and services of all kinds can be had as long as the price is right…
and the price is always right. But today, the coin of the realm seems to be something other than gold. A
Living Forgotten Realms adventure set in Amn for characters levels 4-7.
DALE1-2 Blades for Daggerdale
Regular attacks by creatures of the wild turn life in Daggerdale into a nightmare. So when mercenaries
offer protection for a fee, does it matter that these were the old enemies of the past? A Living Forgotten
Realms adventure set in the Dalelands for characters levels 4-7.
LURU1-2 The Gibbous Moon
Whispered rumors of dark deeds wrought below the tavern called the Gibbous Moon slither through the
heart of mercantile Everlund. A Living Forgotten Realms adventure set in Luruar for characters levels 4-
7.
TYMA1-2 Taking Stock of the Situation
In the outlying village of Ruinspoke, something or someone is taking the livestock. Others have attempted
to investigate, but they have not returned. A Living Forgotten Realms adventure set in Tymanther for
characters levels 4-7.
AGLA1-2 At the Foot of the Lighthouse
The Sea of Fallen Stars is the lifeblood for many who live along the coast of Aglarond. For the men and
women who ply their trades over its dangerous depths, the sight of a lighthouse means a welcome return
to the relative safety of shore. That is, of course, unless the lighthouse in question is no longer dedicated
to guiding travelers along the safe path. A Living Forgotten Realms adventure set in Aglarond for
characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
CORE1-5 Touched by Darkness
The eyes of the young behold the world in ways different than those of adults, but a child claiming to be chased by creatures of the night can alarm even the most steadfast soul. But between the Church of Shar and the Night Knives, the people of Saerloon have reason to fear the night. And uncommon is the soul in Saerloon that has not been touched by darkness. A Living Forgotten Realms adventure set in Sembia for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
DRAG1-2 A Thin Gray Line
Shady people making even shadier deals are commonplace in the docks district of Westgate. Locals
have learnt that siding with the lesser of many evils is the only way to scratch out a living, but when a new
chief sergeant upsets the delicate balance of power, the fallout threatens to affect the entire docks district.
A Living Forgotten Realms adventure set in the Dragon Coast for character levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
BALD1-2 The Night I Called the Undead Out
You are asked to recover a stolen statue from an abandoned mansion in the Bloombridge district of
Baldur’s Gate. What seems to be a simple task quickly turns into a night of terror. The timing of these
events seems more than a bit coincidental. Can you protect the locals and still survive long enough to
unravel the mystery? A Living Forgotten Realms adventure set in Baldur’s Gate for characters levels 4-
7.
EAST1-2 Marauder’s Spear
Gnolls swarm across the river, over the palisades, and into the dusty streets of a halfling settlement on
the edge of the Eastern Shaar. Hapless hin and their hurbryn neighbors cry out for protection from these
marauding dogs. Why are the gnolls attacking this backwater in such numbers tonight? Who is the real
leader of the pack? Living Forgotten Realms adventure set in the East Rift for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
AKAN1-2 The Depths of Airspur
Kidnappers have taken the daughter of a wealthy noble lord. You are entrusted with the task of saving her
before it’s too late. A Living Forgotten Realms adventure set in Akanûl for characters levels 4-7.
Played by Bingo Cotton of Overhill at TotalCon
May 6, 2009
IMPI1-4 Bandits on the Farm
A small farming community is being forced to give up their harvest to protect themselves from bandits.
You can protect the people if you can convince them that they will be safe after your intervention. A
Living Forgotten Realms adventure set in Impiltur for characters levels 4 – 7.
May 13, 2009
TYMA1-4 Death Before DishonorA secret cabal seeks an artifact of unknown power in the ruins of ancient Unthalass. Unfortunately, the
only dragonborn in all of Djerad Thymar with the knowledge to stop them has been declared outcast by
his own House. Can you trust one who has already proven himself untrustworthy long enough to keep the
relic out of the grasping hands of the cabal? A Living Forgotten Realms adventure set in Tymanther for
characters levels 4 - 7.
May 27, 2009
DALE1-4 The Lady in FlamesFey creatures wreathed in blue flames have been leaving the Spiderhaunt forest to harrass the citizens of
Shadowdale. Lady Ulphor requests that you delve into the forest and retrieve or destroy the source of
their newfound powers. This adventure is the second part of the Byar's Seven major quest, which started
in DALE1-2 Blades for Daggerdale. A Living Forgotten Realms adventure set in the Dalelands for
characters levels 4-7.
June 3, 2009
AGLA1-4 Through Twilight Boughs
The Tome of Twilight Boughs is a legendary book of powerful ancient Yuir rituals protected by cryptic
magic. The tome, or a copy of it, has recently been found. A half-elf scholar believes he has decoded a
portion of it and now invites adventurers to help verify his findings. But how exactly does one verify the
contents of a book over 2,000 years old? This adventure is the second part of the Tome of Twilight
Boughs major quest, which began in AGLA1-1 Lost Temple of the Fey Gods. A Living Forgotten
Realms adventure set in Aglarond for characters levels 4-7.
June 10, 2009
CORE1-10 Dancing ShadowsOn most occasions, the trip from the ruins of Spellgard back to civilization is reasonably safe. But what
happens when the road is more dangerous than expected - especially when shadows bite? First part of
Bane of Shadows trilogy. A Living Forgotten Realms adventure set in the Fallen Lands for characters
levels 4 - 7.
June 17, 2009
DRAG1-4 Falling Snow, White PetalMaster Fan-Ji has a problem and needs the help of professionals who value the arts of discretion, and
diplomacy but can also pack a decent punch when those fail…. and if you can keep a stubborn mule
under control that would be handy too! A Living Forgotten Realms adventure set in Dragon Coast for
characters levels 4-7.
AKAN1-4 Runes in Ruins
When the Spellplague brought Akanûl to the Realms, many items were shattered and lost. Pieces of
something are now surfacing, and it is imperative that the government of Akanûl finds it before anyone
else. A Living Forgotten Realms adventure set in Akanûl for characters levels 4-7.