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Post by flash on Jan 16, 2007 14:32:12 GMT -5
we love you buddy!!!
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Post by flash on Jan 16, 2007 15:34:12 GMT -5
How will the ring of blink affect my sneak attack dmg?
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Post by brona on Jan 16, 2007 15:39:14 GMT -5
I beleive all that was purchased for me was a +1 Strength Bow and a Mithral Chain Shirt. I would like to keep the mithral shirt but I will sell the Bow and my old +1 Chain Shirt and devide amongst the party members which bought me the items.
Can you do that DM?
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Post by brona on Jan 16, 2007 15:44:17 GMT -5
Chris I had a few ideas for retraining so I can take a level in Order of the Bow Initiate prestige class that I have been working towards. 1.) I would like to retrain my Improved Initiative feat to be Weapon Focus(Longbow) feat. -If I understand the retraining methods in the PHB2 correctly I met the feat requirements at the time that I took the Improved Initiative(1rst Level) for the Weapon Focus feat. Then what I do is train for two weeks and pay the 50 gold. After that I don't actually switch the feats until right before I level. Am I understanding this correctly? 2.) I would also like to retrain my skill ranks so that I have two ranks in Knowledge:Religion. - Unfortunately when I last leveled I didn't realize you couldn't retrain skill ranks in cross class skills. If I had realized that at the time I would have made sure to have 2 Ranks in Knowledge:Religion rather than the one I took. I was hoping since I hadn't used my Craft:Bowcraft skill yet you may see it allowable to switch two of my Craft:Bowcraft ranks for one rank in Knowledge:Religion. In which case I would like to retrain two of my Sense Motive Ranks for two more in Craft:Bowcraft which would take an additional week and 25 gold. This way I would meet the Order of the Bow Initiate of 5 Ranks Craft:Bowcraft and 2 Ranks of Knowledge:Religion. Am I understanding this right and is it ok to switch the skill ranks as I put forth? Is what I am attempting to do going to end up with the desired result of taking my next level in Order of the Bow Initiate Prestige Class?
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Post by brona on Jan 16, 2007 16:11:02 GMT -5
I dont really care either way. I Just want to get them identified. Everyone contributes equally to get them identified (110gp each) (as Thevlynn no longer knows that spell and is busy building Fluffy. magic bracers (bracers of armor +2) magic ring (ring of blinking) magic ring (boots of tree striding (1/day CL 5) magic boots (striding & springing) wand (knock – 8 charges) What is "magic ring(boots of tree striding) and what does it do? I looked on the Hypertext site and didn't see it under boots or rings. I think we should sell it all and split loot. What do you guys think?
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Post by brona on Jan 16, 2007 16:18:31 GMT -5
Chris, Didn't I have arrow heads of Undead Slaying in my stuff?
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Post by The Dungeon Master on Jan 16, 2007 16:37:51 GMT -5
How will the ring of blink affect my sneak attack dmg? Quite nicely! You “blink” back and forth between the Material Plane and the Ethereal Plane. You look as though you’re winking in and out of reality very quickly and at random. Blinking has several effects, as follows. Physical attacks against you have a 50% miss chance, and the Blind-Fight feat doesn’t help opponents, since you’re ethereal and not merely invisible. If the attack is capable of striking ethereal creatures, the miss chance is only 20% (for concealment). If the attacker can see invisible creatures, the miss chance is also only 20%. (For an attacker who can both see and strike ethereal creatures, there is no miss chance.) Likewise, your own attacks have a 20% miss chance, since you sometimes go ethereal just as you are about to strike. Any individually targeted spell has a 50% chance to fail against you while you’re blinking unless your attacker can target invisible, ethereal creatures. Your own spells have a 20% chance to activate just as you go ethereal, in which case they typically do not affect the Material Plane. While blinking, you take only half damage from area attacks (but full damage from those that extend onto the Ethereal Plane). You strike as an invisible creature (with a +2 bonus on attack rolls), denying your target any Dexterity bonus to AC. You take only half damage from falling, since you fall only while you are material. While blinking, you can step through (but not see through) solid objects. For each 5 feet of solid material you walk through, there is a 50% chance that you become material. If this occurs, you are shunted off to the nearest open space and take 1d6 points of damage per 5 feet so traveled. You can move at only three-quarters speed (because movement on the Ethereal Plane is at half speed, and you spend about half your time there and half your time material.) Since you spend about half your time on the Ethereal Plane, you can see and even attack ethereal creatures. You interact with ethereal creatures roughly the same way you interact with material ones. An ethereal creature is invisible, incorporeal, and capable of moving in any direction, even up or down. As an incorporeal creature, you can move through solid objects, including living creatures. An ethereal creature can see and hear the Material Plane, but everything looks gray and insubstantial. Sight and hearing on the Material Plane are limited to 60 feet. Force effects and abjurations affect you normally. Their effects extend onto the Ethereal Plane from the Material Plane, but not vice versa. An ethereal creature can’t attack material creatures, and spells you cast while ethereal affect only other ethereal things. Certain material creatures or objects have attacks or effects that work on the Ethereal Plane. Treat other ethereal creatures and objects as material.
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Post by The Dungeon Master on Jan 16, 2007 16:43:53 GMT -5
I beleive all that was purchased for me was a +1 Strength Bow and a Mithral Chain Shirt. I would like to keep the mithral shirt but I will sell the Bow and my old +1 Chain Shirt and devide amongst the party members which bought me the items. Can you do that DM? I can and will
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Post by The Dungeon Master on Jan 16, 2007 16:45:51 GMT -5
Everyone contributes equally to get them identified (110gp each) (as Thevlynn no longer knows that spell and is busy building Fluffy. magic bracers (bracers of armor +2) magic ring (ring of blinking) magic ring (boots of tree striding (1/day CL 5) magic boots (striding & springing) wand (knock – 8 charges) What is "magic ring(boots of tree striding) and what does it do? I looked on the Hypertext site and didn't see it under boots or rings. I think we should sell it all and split loot. What do you guys think? Sorry, it's a ring of tree striding, usable once/day at CL 5 Tree Stride Conjuration (Teleportation) Level: Drd 5, Rgr 4 Components: V, S, DF Casting Time: 1 standard action Range: Personal Target: You Duration: 1 hour/level or until expended; see text Type of Tree Transport Range Oak, ash, yew 3,000 feet Elm, linden 2,000 feet Other deciduous 1,500 feet Any coniferous 1,000 feet All other trees 500 feet You gain the ability to enter trees and move from inside one tree to inside another tree. The first tree you enter and all others you enter must be of the same kind, must be living, and must have girth at least equal to yours. By moving into an oak tree (for example), you instantly know the location of all other oak trees within transport range (see below) and may choose whether you want to pass into one or simply step back out of the tree you moved into. You may choose to pass to any tree of the appropriate kind within the transport range as shown on the following table. You may move into a tree up to one time per caster level (passing from one tree to another counts only as moving into one tree). The spell lasts until the duration expires or you exit a tree. Each transport is a full-round action. You can, at your option, remain within a tree without transporting yourself, but you are forced out when the spell ends. If the tree in which you are concealed is chopped down or burned, you are slain if you do not exit before the process is complete.
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Post by The Dungeon Master on Jan 16, 2007 16:46:17 GMT -5
Chris, Didn't I have arrow heads of Undead Slaying in my stuff? Hmm, I'll double check your old sheet but I think you're right!
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Post by The Dungeon Master on Jan 16, 2007 16:47:00 GMT -5
Chris I had a few ideas for retraining so I can take a level in Order of the Bow Initiate prestige class that I have been working towards. 1.) I would like to retrain my Improved Initiative feat to be Weapon Focus(Longbow) feat. -If I understand the retraining methods in the PHB2 correctly I met the feat requirements at the time that I took the Improved Initiative(1rst Level) for the Weapon Focus feat. Then what I do is train for two weeks and pay the 50 gold. After that I don't actually switch the feats until right before I level. Am I understanding this correctly? 2.) I would also like to retrain my skill ranks so that I have two ranks in Knowledge:Religion. - Unfortunately when I last leveled I didn't realize you couldn't retrain skill ranks in cross class skills. If I had realized that at the time I would have made sure to have 2 Ranks in Knowledge:Religion rather than the one I took. I was hoping since I hadn't used my Craft:Bowcraft skill yet you may see it allowable to switch two of my Craft:Bowcraft ranks for one rank in Knowledge:Religion. In which case I would like to retrain two of my Sense Motive Ranks for two more in Craft:Bowcraft which would take an additional week and 25 gold. This way I would meet the Order of the Bow Initiate of 5 Ranks Craft:Bowcraft and 2 Ranks of Knowledge:Religion. Am I understanding this right and is it ok to switch the skill ranks as I put forth? Is what I am attempting to do going to end up with the desired result of taking my next level in Order of the Bow Initiate Prestige Class? I promise I'll look at re-training tonight
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Post by brona on Jan 16, 2007 16:55:47 GMT -5
A Note on Party Treasure
If I remember correctly, in the past if a member wanted to sell an item the party had given to them to use that member had to split the sale price with the rest of the party. It doesn't seem fair to sell something the party gave to a member.
For Example: If Jeremy wants the Ring of Blink I think we should give it to him to use. He would be kick butt with it. But, if shortly after Jeremy found that he the ring doesn't benefit him the way he originaly planned and he decides to sell the ring he should split the gold with the party.
This brings me to my point. Corey, I think you should split the gold you get from selling the Ring of Regeneration with the party. I know your intentions are to make party members incredible items. These are great intentions but I think its unfair for people in the party that won't benefit from them. Besides it would break tradition of splitting party loot evenly.
Please Respond.
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Post by brona on Jan 16, 2007 17:27:48 GMT -5
Chris, Didn't I have arrow heads of Undead Slaying in my stuff? Hmm, I'll double check your old sheet but I think you're right! I think I used the Javelin of Lightning which IS listed on my sheet.
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Post by The Dungeon Master on Jan 16, 2007 18:40:52 GMT -5
Hmm, I'll double check your old sheet but I think you're right! I think I used the Javelin of Lightning which IS listed on my sheet. I don't recall you using it
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Post by brona on Jan 16, 2007 18:48:03 GMT -5
I think I used the Javelin of Lightning which IS listed on my sheet. I don't recall you using it I used it against the Giant Construct we wandered into. It was pretty much wasted but none-the-less used.
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