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Post by The Dungeon Master on Jul 22, 2009 15:21:23 GMT -5
It has been clarified that unless you are standing stock-still or are immobilized, you can gain the benefit of a d20 defense die against ranged attacks
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Post by The Dungeon Master on Jul 23, 2009 10:51:48 GMT -5
Per DSK "they apply to one wound at a time, cleric's choice. Any extra gets applied to another wound, again, cleric's choice"
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Post by The Dungeon Master on Jul 23, 2009 13:51:17 GMT -5
(wound/2) x (wound + 1) = days to heal
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Post by The Dungeon Master on May 15, 2013 9:26:05 GMT -5
RULE ONE: In HackMaster, any rule ambiguity related to character creation and PC powers is construed against the player character. If you, as a player, find yourself arguing that a rule is ambiguous, your GM must simply weigh both side's benefits to your player character and choose the most logical choice in his opinion. If one choice seems too heavily in favor of your PC and not directly stated in the rules, he has no choice but to rule against your character.
RULE TWO: A player may dispute a rule at any time as long as it takes less than 10 seconds to point out any perceived error. The GM may deny any challenge as he sees fit, however, if he denies a challenge the player has the right to make a formal challenge one time per game session by calling a 5 minute time out to look up the rule. If the rule is overturned, the player retains his challenge ability. If the ruling is not overturned, the player may not dispute a rule call again until the next game session. This rule is designed to keep the game flowing and fun for all involved. Yes, this rule is based on NFL rule challenges. I like football, deal with it.
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Post by The Dungeon Master on Jun 6, 2013 15:00:38 GMT -5
if one side is ambushing (aware) another side that is unaware, that side does not roll initiative, they begin acting on 1
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Post by The Dungeon Master on Jun 6, 2013 15:03:34 GMT -5
if you are unsurprised you can start mitigating an ally's surprise, as long as he is within reach. Average current count with surprised ally's initiative. That is the ally's new initiative; however the person mitigating the surprise can take no other actions during this period.
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