Post by Candace on Mar 17, 2010 11:06:38 GMT -5
A small gnomish servant of fine dress comes bustling into the keep with a trail of live stock, donkeys and ponies overflowing with goods piled far higher than gravity should ever have allowed. Four Heavy Calvary Men ride along the procession, and a throng of workers trails behind, looking confused and slightly awe/horror struck.
The Calvary Men having safely delivered their cargo take up positions at the gates and stand guard, surveying the area outside the keep.
The small gnome heads off immediately, mumbling softly to himself. He pays little head to anyone, but pulls out a sheet of parchment and heads right into the keep, motioning for one of the workers to follow. The worker does so, taking the reins of one of the very heavily laden donkeys and follows the little gnome inside the keep.
The rest of the workers seek no direction, but set right to work clearing debris and removing rubble. Before long piles begin forming in the courtyard, splintered wood and animal and ogre carcasses in one for burning, bodies of the fallen Black Arrows carefully laid out in the other ready for burial, stone and rubble in a third. Despite their very recent arrival they seem to have very precise directions as to their tasks.
As rooms are cleared of debris and gore, workers disappear inside the keep leading the still laden donkeys or ponies inside. A short while after the disappearance the workers reappear, their animal friends now free of their burdens.
Inside the keep as you wander the halls and see the transformation unfold, you see that the main store room has had all the debris removed, the room has been thoroughly cleaned and its stocks are overflowing with goods everything from rations and clothes, soaps and linens, lanterns and fishing supplies. So many goods have been put in here it’s a wonder it all fits.
As you progress down the hall you see the infirmary being set up with new beds, and crutches, a stretcher and surgical kits, bandages are stacked neatly on the shelf of the side board with fresh linens. The scene of gore that had been like something from a nightmare shows no trace of ever being here. In the back of the room a sleeping area is being set up with a feather mattress and soft linens in all of Darcy’s favorite colors. The infirmary looks once again like a place of healing and comfort.
You can hear banging and cleaning going on upstairs, but you can see commotion in the dining hall just ahead. Inside the dining hall the remnants of smashed tables and chairs have been cleared out and two new tables stand, surrounded by enough chairs for a small army. The chairs are covered in beautiful carvings, each one differant, a carved knight his sword held high, a tiny dragon wreathed in flame, a dwarf hammer held proudly and a stack of coins about his feat, a gnome cross legged smoking a pipe, a Halfling nose to a book, a human with butterflies flitting about his head as his hand crackles with energy, a human woman caring for the injured, and a mighty orc leaning on his weapon as he surveys a battlefield. Each of the chairs painstakingly carved to represent the person to whom shall sit and come together over these tables to eat and enjoy the company of their fellow adventurer. The other chairs while beautifully carved do not have the same personal nature as the first chairs. The sideboards are piled high with plates, bowls and silverware, silver goblets and pewter mugs, everything one could need to hold a great feast.
In the kitchen you can see a wonderful transformation taking place the pantry has been emptied and cleaned, the shelves now stocked with flour and sugars, salt and spices, herbs and fruits, vegetables and cheeses, more food than one could have ever imagined with its previous state. The kitchen has all new tables and sideboards, stacked high with pots and pans, kettles and cauldrons. A brand new self turning spit sits over the fire, as if begging to make its first suckling pig.
The barracks are well underway, the workers clearing up much of the rubble and staying clear of the western wall, as more skilled folk tend to the repairs, but in the meantime have cleaned what they can and begun assembling an army of bunk beds and arranging them neatly with footlockers at the end of each, and a set of new sheets set careful on each bunk.
From the entrance of the barracks you can see a HUGE change in the workshop, the walls once red with gore are cleaned and no trace of graffiti remains, all the broken and battered tools and benches are long gone and in their place new worktables, with tools that would make a skilled craftsman squeal with glee sit upon them, a new forge, anvil and bellows takes up one corner and a loom sits in another. A sideboard sits by the door, overflowing with more tools that one could ever imagine.
Upstairs even more banging and crashing can be heard, as you go up the stairs workers pass carrying broken tables and benches, clearly they are hard at work up here as well. The Chapel looks untouched aside from cleaning and the old destroyed furniture having been removed.
As you pass the Tribunal you see everything has been cleaned, two new tables have been pushed together to form one colossal table surrounded by 10 chairs, a bookcase stands against the far well waiting to be filled and a sideboard hold weights to hold down the maps that will one day grace this impressive table.
Next door what was once the ruined commanders quarters has under gone an amazing transformation, rows upon rows of bookcases form aisles to the back of the room and a large alchemist lab is now set up on eastern wall, work tables and chairs dot the room, all waiting to take part in the wonderful creations that will take place in this room.
But still no sign of the well dressed gnome…
The Calvary Men having safely delivered their cargo take up positions at the gates and stand guard, surveying the area outside the keep.
The small gnome heads off immediately, mumbling softly to himself. He pays little head to anyone, but pulls out a sheet of parchment and heads right into the keep, motioning for one of the workers to follow. The worker does so, taking the reins of one of the very heavily laden donkeys and follows the little gnome inside the keep.
The rest of the workers seek no direction, but set right to work clearing debris and removing rubble. Before long piles begin forming in the courtyard, splintered wood and animal and ogre carcasses in one for burning, bodies of the fallen Black Arrows carefully laid out in the other ready for burial, stone and rubble in a third. Despite their very recent arrival they seem to have very precise directions as to their tasks.
As rooms are cleared of debris and gore, workers disappear inside the keep leading the still laden donkeys or ponies inside. A short while after the disappearance the workers reappear, their animal friends now free of their burdens.
Inside the keep as you wander the halls and see the transformation unfold, you see that the main store room has had all the debris removed, the room has been thoroughly cleaned and its stocks are overflowing with goods everything from rations and clothes, soaps and linens, lanterns and fishing supplies. So many goods have been put in here it’s a wonder it all fits.
As you progress down the hall you see the infirmary being set up with new beds, and crutches, a stretcher and surgical kits, bandages are stacked neatly on the shelf of the side board with fresh linens. The scene of gore that had been like something from a nightmare shows no trace of ever being here. In the back of the room a sleeping area is being set up with a feather mattress and soft linens in all of Darcy’s favorite colors. The infirmary looks once again like a place of healing and comfort.
You can hear banging and cleaning going on upstairs, but you can see commotion in the dining hall just ahead. Inside the dining hall the remnants of smashed tables and chairs have been cleared out and two new tables stand, surrounded by enough chairs for a small army. The chairs are covered in beautiful carvings, each one differant, a carved knight his sword held high, a tiny dragon wreathed in flame, a dwarf hammer held proudly and a stack of coins about his feat, a gnome cross legged smoking a pipe, a Halfling nose to a book, a human with butterflies flitting about his head as his hand crackles with energy, a human woman caring for the injured, and a mighty orc leaning on his weapon as he surveys a battlefield. Each of the chairs painstakingly carved to represent the person to whom shall sit and come together over these tables to eat and enjoy the company of their fellow adventurer. The other chairs while beautifully carved do not have the same personal nature as the first chairs. The sideboards are piled high with plates, bowls and silverware, silver goblets and pewter mugs, everything one could need to hold a great feast.
In the kitchen you can see a wonderful transformation taking place the pantry has been emptied and cleaned, the shelves now stocked with flour and sugars, salt and spices, herbs and fruits, vegetables and cheeses, more food than one could have ever imagined with its previous state. The kitchen has all new tables and sideboards, stacked high with pots and pans, kettles and cauldrons. A brand new self turning spit sits over the fire, as if begging to make its first suckling pig.
The barracks are well underway, the workers clearing up much of the rubble and staying clear of the western wall, as more skilled folk tend to the repairs, but in the meantime have cleaned what they can and begun assembling an army of bunk beds and arranging them neatly with footlockers at the end of each, and a set of new sheets set careful on each bunk.
From the entrance of the barracks you can see a HUGE change in the workshop, the walls once red with gore are cleaned and no trace of graffiti remains, all the broken and battered tools and benches are long gone and in their place new worktables, with tools that would make a skilled craftsman squeal with glee sit upon them, a new forge, anvil and bellows takes up one corner and a loom sits in another. A sideboard sits by the door, overflowing with more tools that one could ever imagine.
Upstairs even more banging and crashing can be heard, as you go up the stairs workers pass carrying broken tables and benches, clearly they are hard at work up here as well. The Chapel looks untouched aside from cleaning and the old destroyed furniture having been removed.
As you pass the Tribunal you see everything has been cleaned, two new tables have been pushed together to form one colossal table surrounded by 10 chairs, a bookcase stands against the far well waiting to be filled and a sideboard hold weights to hold down the maps that will one day grace this impressive table.
Next door what was once the ruined commanders quarters has under gone an amazing transformation, rows upon rows of bookcases form aisles to the back of the room and a large alchemist lab is now set up on eastern wall, work tables and chairs dot the room, all waiting to take part in the wonderful creations that will take place in this room.
But still no sign of the well dressed gnome…