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Post by The Dungeon Master on May 2, 2011 12:41:52 GMT -5
Hi guys, some comments during the last session prompted to explain the way I DM. I run a static environment. That means the world exits waiting for you to affect it somehow, and if you don't, it doesn;t. In other words I do not tailor-make adventures for specific classes to shine, etc. The adventure exists. As adventurers your job is to adventure. I am not terribly interested in running shopkeeper scenarios or non-heroic action. The motivation for why your caharcter would go into danger has to come from you, not me. If you can't figure out why your PC would risk himself for whatever rewards are or are not offered, I woudl suggest you might not want to play in that particular adventure.
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Post by palandar on May 3, 2011 18:38:26 GMT -5
Noted. I think those comments that came from us were due to frustration at the inability to succeed despite several attempts. There was a surprising lack of ability on our part to be able to do anything. This was due in part to some bad rolls, and bad party make up. While most or some of us know the weaknesses of vampires we were trying not to metagame and that hindered us even more. Speaking for myself only, I really enjoy my character and wouldn't want to send him of to be a shop keep. Thinking from Phinns point of view, he couldn't do anything but watch himself and his friends very nearly die. So a shop isn't bad for him. For me, I was thinking of it as a front for the group. Just a fun roleplaying idea. Knowing you're not into it, then I won't bring it up again. I love gaming with you guys and I love shackled city, but I feel like there is no give in the game for non standard parties when there should be. People should be able to play what they want so they can have fun and not be penalized for it. It should just be tougher, not impossible. Unfortunately, despite all its class options, D&D is not setup for that. All that being said, if need be I will switch over to a cleric if we need it. So that we can have a "balanced" party. For the record, I love tough encounters. While I don't particularly enjoy dying, I don't mind it so long as I go down fighting or at least have an out. It becomes not so enjoyable when I have no real options to do anything. Anyway, like I said I love playing with you guys and I really do like shackled city.
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Post by The Dungeon Master on May 4, 2011 8:58:55 GMT -5
Thanks for the awesome reply! D&D has always been a group game. The idea of everybody being able to play what they want is ideologically appealing, but not very practical in any group environment. Every edition of D&D I have ever run plays best with a balanced party. That being said there is usually more than one way to skin a vampire. You came surprisingly close to doing so the first time you encountered him. What didn't happen was follow-through on eliminating the threat (not saying you should have run head-long into the unknown) and that has come back to haunt the group. But that is the nature of the threat you currently face and rest assured, if he is not faced he will find you individually in your beds; I like to play my monsters true to their natures. You have killed his followers - he is not happy with you (collectively). Oh and hit-and-run is expressly his favored tactic, as you have seen. No time for character remakes right now, but I have faith that you will succeed and most of you will live through it.
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Post by palandar on May 4, 2011 11:07:07 GMT -5
Whew! Thanks for letting me off the hook. I like Phinn a lot and really didn't want to re roll! We're coming for you Drakthar...
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Post by The Dungeon Master on May 4, 2011 12:08:25 GMT -5
Whew! Thanks for letting me off the hook. I like Phinn a lot and really didn't want to re roll! We're coming for you Drakthar... Oh I will never tell someone they have to play something. I figure that's for the players to work out. And Drakthar is dating Phinn's sister and eating all his Oreos and wearing his comfiest PJ's. Just thought you should know.
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