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Post by The Dungeon Master on Jun 27, 2014 10:26:10 GMT -5
You each earned 92,800xp last night Following are the magic items found on the fighter you have unconscious and stable in your Mage's Magnificent Mansion - +5 full plate (this will have to be re-sized to fit
- +5 heavy steel shield
- Chellan, Sword of Greed
[/font] [li]+1 composite longbow, (+10 Str)[/li] [li]20 arrows[/li] [li]belt of physical might +6 (Str, Con)[/li] Cassandra[li]boots of teleportation[/li] [li]cloak of minor displacement[/li] Cassandra[li]headband of inspired wisdom +6[/li] [li]ring of freedom of movement[/li] [li]unidentified scarab[/li] [li]Sihedron ring[/li] [li]vibrant purple ioun stone (contains a fly spell)[/li] [/ul] Please discuss and inform me of your decisions as to the disposition of loot and your prisoner, and anything else you would like to, or can, decide on before the next game.
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Post by Candace on Jun 27, 2014 10:35:06 GMT -5
None of these items are really of any use to me. For the sword I will summon the chest and we can put it in there for safe keeping.
I would recommend the Ioun stone for Todd as he has only one fly a day otherwise. The rest I have no feeling one way or the other.
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Post by wilcoxr1 on Jun 27, 2014 10:36:06 GMT -5
belt of physical might +6 (Str, Con) Cloak of minor displacement These should go to Alex. Headband of Inspired Wisdom +6 This should go to Todd.
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Post by wilcoxr1 on Jun 27, 2014 10:50:07 GMT -5
Good idea. Also what does todd have for boots?
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The Whizzard
Sword Boy
You come across an enchanted piss forest!
Posts: 21
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Post by The Whizzard on Jun 28, 2014 8:32:25 GMT -5
Before we divide up any loot, I'd like to deal with the woman we have captured. I'd like to detect magic on her, or otherwise attempt to discern any sort of magic that might be affecting her. If Imber wouldn't mind doing the same, as i believe she is more skilled in Knowledge Arcana than Chyvor is, that would be great.
If that doesn't reveal anything i think it might be worthwhile to heal her up to consciousness, and see what we can get out of her. If possible, I'd like to make Sense Motive checks to see if she is under the influence of any sort of enchantment. I have a feeling that whatever the sword tried to do to Cassandra is something it also did to this woman. If it is some sort of mind control effect, we might be able to remove it. If it is an enchantment, i will ask the Planetar to use his Break Enchantment spell on her, and see if there is any effect.\ If it seems to be some sort of other magical effect, I'll attempt a dispel magic or two and try to remove it.
If that doesn't work out, we can always attempt to question her, and try to learn about The Pinnacle, enemy numbers and skill/ability breakdowns of Karzoug's allies, and general info about the area and Karzoug's imminent return. If she is indeed Karzoug's champion, as the weapon she wielded suggested, I'm sure she has at least some knowledge that could prove to our advantage.
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Post by wilcoxr1 on Jun 28, 2014 13:57:59 GMT -5
The DM ruled, she is dead.
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