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Post by The Dungeon Master on Sept 19, 2007 11:33:25 GMT -5
And here is where we may continue the Paths of the Damned campaign
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Post by The Dungeon Master on Sept 19, 2007 11:37:48 GMT -5
Wellentag, the 27th of Sigmarzeit, Year I.C. 2522
Paths of the Damned
Ashes of Middenheim
Deadly Cargo
Do you make any special arrangements before you leave the Shrine? I take it your goal is to get back to Middenheim as quickly as possible. Do you seek Roadhouses for the evening?
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Post by eighteez on Sept 19, 2007 13:17:18 GMT -5
I think that when its time to camp seeking a roadhouse is the best. Who knows whats lurking around here after the "Storm of Chaos".
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Post by lot on Sept 20, 2007 8:02:00 GMT -5
Konrad agrees, wincing as he instinctively nods his throbbing head.
"It's not safe out in the wild, especially with what we're carrying."
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Post by Candace on Sept 20, 2007 9:32:50 GMT -5
"Aye, but lets be findin, ones that are not too busy. Who knows what might be attracted to this thing. We can't be takin' any chances. We all share one room, and we take shifts on guard, two at a time and we only leave the room to get food to bring back up to the room. We stay together and we don't mingle."
ArdFionn pauses for a moment, looking deep in thought and slightly troubled.
"Loose lips sink ships. Lets just keep that in mind."
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Post by eighteez on Sept 20, 2007 11:15:30 GMT -5
"Works for me." Gustav says.
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Post by hyarion on Sept 20, 2007 11:51:07 GMT -5
"The sooner we're free of this object the better it will suit me. But I wonder, will the church be capable of destroying this artifact? If not, then what could their purpose be in wanting to acquire it unless they were to use it?"
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Post by louist on Sept 20, 2007 12:27:32 GMT -5
"Ain't no use in wonderin' what the church can an' can't be doin'! Let's us all just be worryin' 'bout gettin' this thing back to Middenheim fast-like."
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Post by eighteez on Sept 20, 2007 15:37:08 GMT -5
Gustav speaks, "It is their intention to destroy it, to prevent the form of Khorne being set loose on the Empire."
from the last chapter
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Post by The Dungeon Master on Sept 25, 2007 9:35:34 GMT -5
You travel on for what remains of the day. No dangerous creatures nor enemies are seen. You make a roadhouse before nightfall. Private rooms are 10 shillings or the common room is 5 pennies. What arrangements do you make for quarters and do you do anything special during the night?
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Post by Candace on Sept 25, 2007 11:30:17 GMT -5
"One private room for all of us, we take shifts."
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Post by eighteez on Sept 25, 2007 11:42:53 GMT -5
Besides taking his turn at watch, Gustav has no special plans. He makes notes in his notebook regarding their travels so far.
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Post by Candace on Sept 26, 2007 9:14:16 GMT -5
ArdFionn will sleep with her back on the door so she will know if someone tries to open it. Two people will go get food and drinks for everyone at one point, but noone ever leave the room alone.
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Post by hyarion on Sept 26, 2007 9:53:12 GMT -5
Galadaeg makes sure that all his equipment is in good working order and tries to get what rest he can.
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Post by eighteez on Sept 26, 2007 15:14:16 GMT -5
After eating his share of the food, Gustav volunteers for first watch.
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