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Post by The Dungeon Master on Jul 12, 2005 15:55:34 GMT -5
If you roll a critical hit, and confirm, if your intial total to hit exceeds the target AC by at least 5, you get a crritcal effect. Beat it by 5 for a mild effect, by 10 for a moderate efect, and by 15 for a serious effect. Even creatures which may not be susceptible to critical damage may be susceptible to critical effects (The skeleton felt no pain as you pulled it's arm loose, but it's still down 1 arm). The effect depedns on where you hit the target and what kind of target it is. There are rules for being able to hit unreachable parts of a creature (If your small and fighting a large dragon, you can't hit it's head with a melee attack unless it tried to bite you during the same round.
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Post by macross on Jul 12, 2005 16:18:34 GMT -5
Hadn't this been voted against? I thought people wanted to reserve this type of thing for Hackmaster?
Just curious
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Post by macross on Jul 12, 2005 16:23:48 GMT -5
I guess my question is kind of moot. Wether we voted it or not, it is what it is.
So can you tell me, do these charts take into account any modifiers for worse crtis based on crit multiplier? Like say a X4 crit weapon has a better chance of nastier crits? Or perhaps the X damage is set no matter what the chart says, and the charts are just effects in addition to damage?
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Post by The Dungeon Master on Jul 12, 2005 16:29:40 GMT -5
I guess my question is kind of moot. Wether we voted it or not, it is what it is. So can you tell me, do these charts take into account any modifiers for worse crtis based on crit multiplier? Like say a X4 crit weapon has a better chance of nastier crits? Or perhaps the X damage is set no matter what the chart says, and the charts are just effects in addition to damage? I decided to try and use 'em. Already have in some games and I like 'em. Critical damage doesn't get changed. Just the addition of critical effects.
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Post by macross on Jul 12, 2005 16:32:14 GMT -5
Ok, so like a X2 rapier does 2d6+mod*2+chart on a crit and a X4 Heavy Pick does 4d6+mod*4+chart?
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Post by The Dungeon Master on Jul 12, 2005 16:43:56 GMT -5
Ok, so like a X2 rapier does 2d6+mod*2+chart on a crit and a X4 Heavy Pick does 4d6+mod*4+chart? Yup, and the severity of the chart effect depends on how much you beat the AC by. Beat the AC by only 1 to 4 and it's just a critical hit like always.
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Post by imp on Jul 12, 2005 16:45:43 GMT -5
True Strike, then, is extra nasty here, too?
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Post by The Dungeon Master on Jul 12, 2005 16:50:41 GMT -5
True Strike, then, is extra nasty here, too? Potentially, yessir. May hafta tweak it, but we'll see how it works out.
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Post by macross on Jul 12, 2005 19:17:25 GMT -5
Hmmm higher dex save and nastier crits? I sense some elf rapier users with improved crit... ;p
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Post by anomalousresult on Jul 12, 2005 19:42:08 GMT -5
So things that effect crit-confirm rolls (exclusively) aren't affected? Or are there rules for that, too?
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Post by The Dungeon Master on Jul 12, 2005 20:31:04 GMT -5
So things that effect crit-confirm rolls (exclusively) aren't affected? Or are there rules for that, too? Nope, it's all based on your initial roll, not the confirmation.
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Post by anomalousresult on Jul 12, 2005 20:38:03 GMT -5
Curses! I suppose they figure things that give you a better chance of confirming (or not being confirmed on) are good enough just for doing that. Oh well, one less obscure rule to keep track of.
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Post by macross on Jul 12, 2005 23:20:03 GMT -5
Hmmm.... I see the monsters getting the better charts more often... better brush up on playing quadrapoligic mages.
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Post by The Dungeon Master on Jul 13, 2005 4:23:17 GMT -5
Hmmm.... I see the monsters getting the better charts more often... better brush up on playing quadrapoligic mages. As the charts are based on body type the monsters would use the same chart almost all the time (humanoid - bipedal)
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Post by macross on Jul 13, 2005 9:19:35 GMT -5
I was refering to them having generaly higher chances of better attack rolls. Of course that is not 100% true, just remembering a lot of battles with creatures hitting us with high 20's and even 30's on attack rolls. I just hope characters arn't maimed horribly or instant killed because 1 monster with a +10 attack rolls a 20.
No idea what these charts say mind you, just going on previous experience of what crit charts can do to PCs.
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