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Post by louist on Sept 15, 2006 10:50:07 GMT -5
Aye, Logaz would like to continue his axe weilding, goblin cleaving ways for a bit, yet.
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Post by The Dungeon Master on Sept 16, 2006 6:48:02 GMT -5
Great adventure, will there be another one coming up in the semi-near future? Thanks, and Oh, yes! I'm planning on running the Paths of the Damned campaign. Sorry, work was particularly demanding yesterday.
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Post by hyarion on Sept 16, 2006 9:10:14 GMT -5
Totally understandable.
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Post by hyarion on Oct 16, 2006 13:39:36 GMT -5
An arrow! An arrow! My fictitious kingdom for an arrow!
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Post by louist on Nov 3, 2006 13:08:12 GMT -5
Well that was kind of a let down, not being able to slay the demon. Well, that is if we even stood a chance. Still, I think Logaz would have ignored the impossibility of success and gone straight for the hell spawn. Oh well!
As for the experience, I suppose it would be smart for the dwarf to gain another wound, since he does seem to go through them almost as fast as poor Konrad.
Ashes of Middenhiem? Doesn't sound like things will be remaining peaceful here for too long, perhaps LogazNir should search out the local Pit before it's too late...
Ermm, how long before some absentee Sternhauer returns and swears righteous vengence against the Witch, her caravan, the young squire and his band of evil henchmen who protected her until she was able to complete her evil summoning? They may want to toughen up before someone sends a daemon after them for our part in all of this.
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Post by The Dungeon Master on Nov 3, 2006 13:52:15 GMT -5
I know what you mean. You had only 3 rounds to disrupt the spell, and Galadaeg, Sigmar bless him, just couldn't hit her (of course dancing with wolves takes some concentration, too)
If a more concerted effort had been put into stopping her, while ignoring the wolves, or someone had really stated a strong case to her, it might have ended differently, but she was fairly resolved to her course of action.
Sternahuers? Heard they were all killed, I did.
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Post by louist on Nov 4, 2006 12:00:11 GMT -5
Unknown heirs have a ways of... existing... and becoming know in places like these.
Perhaps another tale will follow, but for now I'm off to work.
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Post by hyarion on Nov 6, 2006 8:52:58 GMT -5
Sorry guys, I was in Connecticut all this past week. Chris, thanks for playing Galadaeg for me, the dice just weren't in our favor this time. But now I am back to continue my buttkicking-for-goodness.
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Post by hyarion on Nov 6, 2006 8:58:45 GMT -5
Galadaeg will increase his BS by a further 5 points.
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Post by The Dungeon Master on Nov 6, 2006 12:28:46 GMT -5
Sorry guys, I was in Connecticut all this past week. Chris, thanks for playing Galadaeg for me, the dice just weren't in our favor this time. But now I am back to continue my buttkicking-for-goodness. My pleasure, good to have you back!
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Post by hyarion on Nov 7, 2006 11:56:50 GMT -5
eighteez, have you ever heard of a company out in Ankeny called Jacobson Companies??
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Post by louist on Nov 29, 2006 13:40:15 GMT -5
Thought I would clear the cobwebs of our side thread and consider this current mystery out of character a bit. Seems like the Cult of Sigmar is having a tough time of things lately. A high priest killed, an ancient relic stolen, and a rogue, viotent, sect operating in the city. It seems unlikely that the guard and the dwarf are members of the Order of Fidelis, but perhaps they were. Looks like we need to seek out information in many different directions at once.
I know I've brought it up before, but werewolves may play a role here... Scratches on the window, an untracable enemy, possibly at odds with witchhunters... This whole thing reeks of Lupine involvement!
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Post by hyarion on Nov 29, 2006 14:14:07 GMT -5
*gasp* someone used this thread! Werewolves are good, but I don't know that a werewolf could climb up the side of the building like that. I also think that a wolf would attract attention in the middle of a city. I am leaning towards mutants, which would allow them to shoot hand crossbows, and still leave claw marks on the windowsill. Mutants/Chaos cultists would also hide in plain sight and be at odds with witchhunters... How does one go about tracking down a mutant? (look for someone running around in bright yellow spandex...)
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Post by hyarion on Nov 30, 2006 9:06:55 GMT -5
Any other thoughts on what this one is?
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Post by louist on Dec 8, 2006 12:08:31 GMT -5
Ratmen are cousins of wolfmen, and thus I must believe that we are getting closer to the werewolf truth!
On a more serious note, Did we consider the fact that these guys use deadly poison darts? In a sewer we may get ourselves turned around and take a few to the back...
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